Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options not deleted user 182784

Game worlds are viewed from a camera, which is the viewpoint from which the game world is observed from.

2 votes
Accepted

What is the concept of a "camera" in game development?

The resulting coordinate space has the camera always at the origin (0,0,0). … However, this does not make clear that the camera is in fact a very special entity which defines the whole camera coordinate system needed during the render process. …
Antares's user avatar
  • 148