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Scoring with 2 values

working with mobile sokoban-style puzzle where player scored with 2 values: time (how many seconds is taken to clear level) move (how many moves is taken to clear level) scoring with stars is no problem … with points are problem: how evaluate time and move variables to achieve fair scoring, where skilled player gets more points and unskilled player less points. i could do this: var move = 10.0 * 300 # …
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