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Relating to the motion of objects through space and time. Including concepts such as acceleration (thrust and gravity), mass, collision response, friction and more.
1
vote
1
answer
314
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Firearm magazine ejection
I am playing around with a VR game where the player can fire a hand gun. When the magazine is empty they can press a button on the controller to eject the magazine from the gun. As its VR, I would lik …
0
votes
1
answer
165
views
Get component of velocity parallel to a normal
I would like to transform a rigidbody's world velocity into a local velocity based on a normal direction.
When the rigidbody is moving towards and within a range of a object, I use a raycast to determ …