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Relating to the motion of objects through space and time. Including concepts such as acceleration (thrust and gravity), mass, collision response, friction and more.

1 vote
1 answer
314 views

Firearm magazine ejection

I am playing around with a VR game where the player can fire a hand gun. When the magazine is empty they can press a button on the controller to eject the magazine from the gun. As its VR, I would lik …
Charl Cillie's user avatar
0 votes
1 answer
165 views

Get component of velocity parallel to a normal

I would like to transform a rigidbody's world velocity into a local velocity based on a normal direction. When the rigidbody is moving towards and within a range of a object, I use a raycast to determ …
Charl Cillie's user avatar