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Unity is a cross-platform game creation system that focuses on easy art pipeline process. It consists of a game engine and an integrated development environment. The game engine's scripting is built on Mono.

0 votes
1 answer
138 views

Collider null using LayerMask

EDIT: In case it helps, this is a screenshot of my Unity editor: …
Fustigador's user avatar
0 votes
0 answers
162 views

Programatically change the materials of an avatar, and only one avatar

Im using an asset I bought some time ago, and using some models from it. This is the model: My question is, how could I dynamically change things like the hair, the uniform, etc? The asset comes with …
Fustigador's user avatar
2 votes
1 answer
7k views

Unity ScrollView not scrolling with Clamped or Elastic

I have a ScrollView object in my project. It is set to Clamped. Inside the ViewPort, I have Content and what I actually want to scroll, a TextViewMesh. The Content has a Content Size Fitter, with its …
Fustigador's user avatar