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2D refers to two dimensional space where coordinates are represented with X and Y values.

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Are there any good engines for isometric collision detection and platforming?

The problem is, I hear that programming those kinds of physics into a 2D game is highly impractical. … I really want this to be a 2D game, as I have absolutely no experience with 3D modeling. Yet I also don't want to have to build the entire underlying physics engine from scratch. …
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