Skip to main content
Search type Search syntax
Tags [tag]
Exact "words here"
Author user:1234
user:me (yours)
Score score:3 (3+)
score:0 (none)
Answers answers:3 (3+)
answers:0 (none)
isaccepted:yes
hasaccepted:no
inquestion:1234
Views views:250
Code code:"if (foo != bar)"
Sections title:apples
body:"apples oranges"
URL url:"*.example.com"
Saves in:saves
Status closed:yes
duplicate:no
migrated:no
wiki:no
Types is:question
is:answer
Exclude -[tag]
-apples
For more details on advanced search visit our help page
Results tagged with
Search options not deleted user 110423

Unity UI is a UI toolkit for developing user interfaces for games and applications in Unity. It is a GameObject-based system that uses Components and the Game View to arrange, position, and style user interfaces.

0 votes
0 answers
31 views

How to force all TMP UI objects to render together to avoid breaking the batching for UI?

I’m using TMP pro UI. When using an sprite atlas, I noticed TMP objects are breaking batching because they use a different material. Is there any easy solution to force them all to render together bef …
Paiman Roointan's user avatar