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Questions tagged [text-mesh-pro]

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How to modify the Unity TextMeshPro Input Field Caret?

the default caret doesn't match the style of our font at all, ideally i would replace it with an upper case "i" that uses our main Font material, is there a way to do that ? searching the ...
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TextMeshPro batching unity

I have several GameObject with textMeshPro component attached to them, each one of them draw themselves individually resulting in a lot of draw call is there any way to batch them? Each one of them ...
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"Assertion failed" error when running coroutines in edit mode - Unity

TLDR: Calling coroutines from OnValidate in edit mode leads to following error: ...
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Textmeshpro background color

Trying to get the tag in text mesh pro to draw the mark color behind the actual text. According to this thread it's possible using a workaround where you use the tag in combination with to force ...
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controlling keyboard input confirmation

I have an android app built from unity, and it uses a Text Mesh Pro input field. The problem I have is that, when the user wants to type in the input field, this ...
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2 votes
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How can I modify the TMP Text shader to add a Venetian blinds effect in Unity?

Is there a way to modify a TMP shader so it has Venetian Blinds effect (text appearing in like blinds pattern) like in Adobe after effects.I found a shader that does that the problem is how do I get ...
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Filling out letters from TMPro in Unity

I got this Japanese font called RampartOne-Regular and created several Font Assets for TMPro to use and so far it is running smoothly. The problem with this font in particular is that the fill of the ...
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How to achieve something like anti-aliasing on 8x8 pixel font using TextMeshPro

I use TextMeshPro for my UI text. My text is currently very crispy and looks like this I'd prefer if it looked more like text in 90s arcade games, with more "...
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Accessing list of all sprites in textmeshpro

I am trying to make a tool for selecting icons from textmesh pro in the inspector using a custom property drawer, to select the desired sprite directly instead of having to remember the name. While ...
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Get selected string from TextMeshPro input field/text on Android

i am trying to create a tag system for a journal i'm making and that requires being able to select specific parts from either an input field or a text element with the finger (drag and select) and ...
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Unity TextMeshPro input text selection highlights programmatically

Is there a way to set the TMPro input text selection highlights programmatically (?) Here are a few things I have tried. Tried using .caretPosition and ...
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How to Stop TextMeshPro Truncate from Removing Next Line? Unity 2020.3.1f1

In updating from Unity 2019 to 2020, it appears the TextMeshPro (TMP_Text) is behaving differently. The code for TMP stayed the same upon updating Unity, so I presume Unity itself must be doing ...
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1 vote
1 answer
89 views

Unity UI - Make text come out and go back in

In Unity UI I have a TextMeshPro Button and some TextMeshPro Text like in the following image: Is there any function in a Tween Library like DOTween that could make the text look like its coming out ...
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TMPro Double Outline

Hi, This is what I am trying to achieve: TextMeshPro with double outline. So far I have tried these combinations: TextMeshPro + Outline[int the mid] + Underlay [external]. It is close, but not the ...
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  • 101
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1 answer
2k views

How can I customize/remove the caret from Input Fields in Unity?

Goal Change the caret to a non-blinking asterisk. Description I'm using the TextMeshPro variant of the InputField, and my Unity ver. is 2019.3. Potential Solutions Remove Caret I could remove the ...
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1 answer
350 views

Text Mesh Pro Text edges are not smooth form orthographic camera

I have a minimap camera (orthographic camera) which is rendering text mesh pro but the problem is the text edges are not smooth. Here is the screenshot: [ The camera orthographic rendering on render ...
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