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Installers are software used to install other software. They deploy the content of the software, including required third-party libraries, and make sure the software has the proper permissions to run. This tag is to be used when creating such a software for a game.

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Playing a game as it's downloading, how do they do it?

I'm not entirely sure which approaches are most common in practice, or how it's done in Godot, but to answer the title in the question: On a highly oversimplified level, the 3 ways one could allow pla …
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