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A way of drawing digital images using a low-resolution and (often) a limited color palette. This art form is inspired by older computer graphics, where resources (e.g. amount of pixels and colors) were more limited.

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Accepted

Unity - Order in Z layer for objects

To achieve this effect: Create two sorting layers: Ground and Objects. Have your road, grass, and path sprites use the Ground layer. Have your character, walls, and house sprites use the Objects la …
Chris McFarland's user avatar