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Questions about using unreliable UDP protocol in games which requires data exchange via network.

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Does it make sense to use both TCP and UDP at once?

When using both TCP and UDP, you should always prefer to send as much as possible over UDP and as little as possible over TCP. … UDP works fine for these cases, and Quake 3 is a good example of how. So what's a good example of TCP alongside UDP then? Well, think of a game's chatbox. …
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