Skip to main content
7 of 7
Link rot.
Vaillancourt
  • 16.4k
  • 17
  • 55
  • 61

I would recommend Lua.
Python is very popular, too. Many featured game engines (Blender, for example) use it.
C++::Boost has a library to work with Python.
I've read about Squirrel, but didn't use it.

You can read this Game Engine overview. There is a Scripting column. You can see that Lua and Python are most popular scripting languages.

topright
  • 1.3k
  • 1
  • 14
  • 22