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ClassicThunder
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I would recommend Lua.
Python is very popular, too. Many featured game engines (Blender, for example) use it.
C++::Boost has a library to work with Python.
I've read about Squirell, but didn't use it.

You can read this Game Engine overview. There is a Scripting column. You can see that Lua and Python are most popular scripting languages.

topright
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