Skip to main content
1 of 7
topright
  • 1.3k
  • 1
  • 14
  • 22

I would recommend Lua.
Python is very popular, too. Many big game engines us it (Blender, for example). C++::Boost has a library to work with Python.
I've read about Squirell, but didn't use it.

You can read this Game Engine overview. There is a Scripting column. You can see that Lua and Python are most popular scripting languages.

topright
  • 1.3k
  • 1
  • 14
  • 22