When loading a texture in OpenGL, how do I specify the origin of the data I am loading?
For example, how would I load a Targa that has it's origin at the top left instead of the bottom left of the image?
When loading a texture in OpenGL, how do I specify the origin of the data I am loading?
For example, how would I load a Targa that has it's origin at the top left instead of the bottom left of the image?