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Tagged with shoot-em-up xna-4.0
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AI algorithm for avoiding bullets in a shoot-em-up game
I am working on a shoot-up-game in XNA, it is going to be my final project in school. I was thinking of utilizing the minimax algorithm for AI agents for making tactics. However, I realized that the ...
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Any way to optimize testing each bullet for each enemy in shoot em' ups? [duplicate]
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Is there a way to increase the collision check efficiency of a system of n objects?
Lately I have been making a shoot em' up, and for collision detection I would use ...