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Interested in both successes and failures (and semi-successes).

Maybe this might be better at OnStartups but I think the game market is quite a bit different than the business market that's prevalent there (i.e. selling something that's fun instead of selling something that's useful)

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  • \$\begingroup\$ Since there is no clear answer and this question will inevitably end up in list form, I converted this to community wiki. \$\endgroup\$ – Ricket Mar 1 '11 at 14:45
  • \$\begingroup\$ @Ricket thanks, I meant to ask a mod to do that but I got distracted. \$\endgroup\$ – Davy8 Mar 1 '11 at 15:07
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Cliffski's Blog is really great, he goes into all aspects of indie developement. Check it out.

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I really like Struct.ca (Matt Rix). He was really successful with his Trainyard game and shared lots of interesting sales and marketing related facts on his blog.

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http://gamesfromwithin.com/ Noel Llopis' blog on iPhone and indie gamedev is top notch in every aspect.

http://gbgames.com/blog/ Reflects a lot on the technical and financial issues associated with someone's first indie title.

I can highly recommend the both of them.

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Not a blog, but a subreddit: Marveloper

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