My question would be, how can I develop an easy-to-use sound system under slick-util? Under the function
a.playAsSoundEffect(1, 1, true, x, y, z);
it already works to create a static position for the source. But if I adjust my CameraPosition in-game. So how can I change the position of the listener in Slick?
Answers would be awesome :) Thanks, Mineorbit!