I'm getting some odd lines on my screen in my program:
They seem to be in a static location on the screen and occur at regular intervals. They are also on the horizontal too but are harder to see in the image.
So far I have tried:
turning anti-aliasing off, turning multi-sampling off, rendering my images at full size (no scaling) and using texture sizes of a power of 2.
And none of that seems to work. Right now I am working on adding fonts in, but this issue means that lines of the fonts can disappear (the bottom of an 'o' the middle of a 'B' (so it looks like a 'D'), etc).