I have a unity web browser game. Since I'm working on a small company with limited machines which are all of either 2GB RAM or 4 GB RAM with decent processors. I'd like to know if there are any web based or software 'solutions' to test the game with low configuration both hardware and network bandwidth.
And, I have tried cross-browser testing solutions, But I didn't see any solution with the option of testing a browser game made for the unity web player .