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Been looking for a while now and finding it difficult to find a good tutorial...

Where would I find a good tutorial on how to implement flocking in a C# XNA game? Something easy to understand .. for beginners!

Cheers!

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  • \$\begingroup\$ This is the wrong way to go about it. Asking for tutorials is just going to get you a list of responses, which you will probably have seen if you've done your research (as seen with your first answer). You should ask a specific question about the flocking algorithm that you're having trouble with. \$\endgroup\$
    – House
    Commented Nov 24, 2012 at 15:08

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MSDN offer a great project sample for flocking. Here is the link Hopefully, that will get your started

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  • \$\begingroup\$ Thanks for the response, Ive already come across this, just looking for a simple tutorial, rather than a code example, that talks you through how to do it. \$\endgroup\$
    – Craig
    Commented Nov 24, 2012 at 13:19
  • \$\begingroup\$ Have you looked at the comments. They are very useful in terms of whats going on (Thats how I understood what was coded). There is a good post on stackoverflow about resources for flocking : Link \$\endgroup\$ Commented Nov 24, 2012 at 13:36
  • \$\begingroup\$ Still finding it difficult, will try digging more, thanks for the response! \$\endgroup\$
    – Craig
    Commented Nov 24, 2012 at 15:16

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