I need to make a rope (preferably not elastic) from one point to the next in Box2D. If it helps, I'm trying to develop one of those 2D Spiderman games, like this: http://www.gamesbutler.com/game/4327/Hanger/
1 Answer
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Look in the Box2D manual for b2EdgeChainDef
. Simply restrict the parameters so that there is no elasticity per edge/joint.