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First of all I'm newbie with Unity, so please forgive me if the answer of this question is obvious for any experimented developer.

So, in one of my project I have this result while I run the project in the editor: enter image description here

However, on runtime I get this result: enter image description here

As you can see, several objects in the scene are no longer lighted. In fact, I noticed that ALL my static objects lost their illumination on runtime. I tried with Windows and WebGL as targets, same result.

As I'm hobbyist, I may provide any info about the project configuration. Better, I can provide the Git link of my project: https://github.com/Jeanmilost/Unity/tree/master/Survival%20Demo%20Scene

This is a demo project, but in the future I'm interested to create more serious projects, and thus I need to understand why this issue happen. So if someone can point me what I'm doing wrong, I would be very grateful, because I already spent some hours to search the solution, without success.

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  • \$\begingroup\$ Go to Edit>RenderSettings and check the ambient light see if it helps. Then try Edit>ProjectSettings>Quality and set to high, or set light pixel count to at least 5. \$\endgroup\$
    – Zibelas
    Commented May 14, 2020 at 8:51

1 Answer 1

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Ok I found the issue finally. I configured the quality to very low in the project settings, which ruined the lighting of my scene. Please forgive my ignorance but I'm a beginner :-)

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