I'm part of a small team working on a game that we plan on distributing through Steam and integrating features which will utilize Steamworks API. We're not sure what the process is at the moment for how we can utilize Steamworks API without our game already being on Steam. Does anyone know where we need to start? I would imagine we will need an appid
to be able to access Steamworks.
Is there a way that we can setup the game on Steam but not have it released until it's complete?