I'm making a map in an array, something like this :
mapa[23,26]=4;mapa[25,28]=3;mapa[21,28]=3;mapa[22,30]=3;mapa[24,30]=0;
mapa[22,27]=5;mapa[23,27]=0;mapa[24,27]=0;
mapa[22,28]=1;mapa[23,28]=0;mapa[24,28]=0;
mapa[22,29]=0;mapa[23,29]=0;mapa[24,29]=0;
mapa[23,33]=0; mapa[23,32]=0; mapa[23,31]=0;mapa[23,30]=0;
This is tedious. In other languages 2d arrays can be written like :
int[][] myArray = { {0, 1, 2, 3},
{3, 2, 1, 0},
{3, 5, 6, 1},
{3, 8, 3, 4} };
Can I write in Game Maker Studio 2Darrays like this?