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When I try to export my Unity game to Android, I get this error:

CommandInvokationFailure: Failed to re-package resources. See the Console for details.

 

AndroidManifest.xml:4: error: No resource identifier found for attribute 'isGame' in package 'android'

 

AndroidManifest.xml:4: error: No resource identifier found for attribute 'banner' in package 'android'

What could cause this?

When I try to export my Unity game to Android, I get this error:

CommandInvokationFailure: Failed to re-package resources. See the Console for details.

 

AndroidManifest.xml:4: error: No resource identifier found for attribute 'isGame' in package 'android'

 

AndroidManifest.xml:4: error: No resource identifier found for attribute 'banner' in package 'android'

What could cause this?

When I try to export my Unity game to Android, I get this error:

CommandInvokationFailure: Failed to re-package resources. See the Console for details.

AndroidManifest.xml:4: error: No resource identifier found for attribute 'isGame' in package 'android'

AndroidManifest.xml:4: error: No resource identifier found for attribute 'banner' in package 'android'

What could cause this?

Bumped by Community user
Bumped by Community user
reformatted error into quote; removed meta tag
Source Link
Gnemlock
  • 5.3k
  • 5
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  • 59

When I try to export my Unity game to Android, I get this error:

CommandInvokationFailure: Failed to re-package resources. See the Console for details.
F:\Android SDK Bundle\sdk\build-tools\android-5.1\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "F:/Android SDK Bundle/sdk/platforms/android-20\android.jar" -F bin/resources.ap_
stderr[
AndroidManifest.xml:4: error: No resource identifier found for attribute 'isGame' in package 'android'
AndroidManifest.xml:4: error: No resource identifier found for attribute 'banner' in package 'android'

CommandInvokationFailure: Failed to re-package resources. See the Console for details.

AndroidManifest.xml:4: error: No resource identifier found for attribute 'isGame' in package 'android'

AndroidManifest.xml:4: error: No resource identifier found for attribute 'banner' in package 'android'

What could cause this?

When I try to export my Unity game to Android, I get this error:

CommandInvokationFailure: Failed to re-package resources. See the Console for details.
F:\Android SDK Bundle\sdk\build-tools\android-5.1\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "F:/Android SDK Bundle/sdk/platforms/android-20\android.jar" -F bin/resources.ap_
stderr[
AndroidManifest.xml:4: error: No resource identifier found for attribute 'isGame' in package 'android'
AndroidManifest.xml:4: error: No resource identifier found for attribute 'banner' in package 'android'

What could cause this?

When I try to export my Unity game to Android, I get this error:

CommandInvokationFailure: Failed to re-package resources. See the Console for details.

AndroidManifest.xml:4: error: No resource identifier found for attribute 'isGame' in package 'android'

AndroidManifest.xml:4: error: No resource identifier found for attribute 'banner' in package 'android'

What could cause this?

Bumped by Community user
Bumped by Community user
Bumped by Community user
Bumped by Community user
Tweeted twitter.com/StackGameDev/status/773613003744940032
Bumped by Community user
Bumped by Community user
Bumped by Community user
Bumped by Community user
Clearer formatting and title.
Source Link
Anko
  • 13.4k
  • 10
  • 55
  • 82

problem Why does my Unity Android export fail with build android version from unity"No resource identifier found"?

When I wanttry to export my games in unityUnity game to android but i can't.
each time I tryAndroid, I get this error:
 

CommandInvokationFailure: Failed to re-package resources. See the Console for details.
F:\Android SDK Bundle\sdk\build-tools\android-5.1\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "F:/Android SDK Bundle/sdk/platforms/android-20\android.jar" -F bin/resources.ap_
stderr[
AndroidManifest.xml:4: error: No resource identifier found for attribute 'isGame' in package 'android'
AndroidManifest.xml:4: error: No resource identifier found for attribute 'banner' in package 'android'

CommandInvokationFailure: Failed to re-package resources. See the Console for details. F:\Android SDK Bundle\sdk\build-tools\android-5.1\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "F:/Android SDK Bundle/sdk/platforms/android-20\android.jar" -F bin/resources.ap_
stderr[ AndroidManifest.xml:4: error: No resource identifier found for attribute 'isGame' in package 'android'
AndroidManifest.xml:4: error: No resource identifier found for attribute 'banner' in package 'android'What could cause this?

problem with build android version from unity

I want to export my games in unity to android but i can't.
each time I try I get this error:
 

CommandInvokationFailure: Failed to re-package resources. See the Console for details. F:\Android SDK Bundle\sdk\build-tools\android-5.1\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "F:/Android SDK Bundle/sdk/platforms/android-20\android.jar" -F bin/resources.ap_
stderr[ AndroidManifest.xml:4: error: No resource identifier found for attribute 'isGame' in package 'android'
AndroidManifest.xml:4: error: No resource identifier found for attribute 'banner' in package 'android'

Why does my Unity Android export fail with "No resource identifier found"?

When I try to export my Unity game to Android, I get this error:

CommandInvokationFailure: Failed to re-package resources. See the Console for details.
F:\Android SDK Bundle\sdk\build-tools\android-5.1\aapt.exe package --auto-add-overlay -v -f -m -J gen -M AndroidManifest.xml -S "res" -I "F:/Android SDK Bundle/sdk/platforms/android-20\android.jar" -F bin/resources.ap_
stderr[
AndroidManifest.xml:4: error: No resource identifier found for attribute 'isGame' in package 'android'
AndroidManifest.xml:4: error: No resource identifier found for attribute 'banner' in package 'android'

What could cause this?

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