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WebPillar
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I'm new to development and trying to get a sense for the obstacles to publication

If I need to circumvent the Google Play app store, can I publish a game to a website that people can visit in a mobile browser and download and install like any other app?

How does publishing "around" Google Play work? Are there any particular success stories, best practices or problems I should be aware of?


Apologies if there is an obvious answer. I believe I found the answer at one point, but I don't remember and can't find the link.

edit: Thanks everyone! I really appreciate the help. Definitely answers my questions. Looks like I have some options!

I'm new to development and trying to get a sense for the obstacles to publication

If I need to circumvent the Google Play app store, can I publish a game to a website that people can visit in a mobile browser and download and install like any other app?

How does publishing "around" Google Play work? Are there any particular success stories, best practices or problems I should be aware of?


Apologies if there is an obvious answer. I believe I found the answer at one point, but I don't remember and can't find the link.

I'm new to development and trying to get a sense for the obstacles to publication

If I need to circumvent the Google Play app store, can I publish a game to a website that people can visit in a mobile browser and download and install like any other app?

How does publishing "around" Google Play work? Are there any particular success stories, best practices or problems I should be aware of?


Apologies if there is an obvious answer. I believe I found the answer at one point, but I don't remember and can't find the link.

edit: Thanks everyone! I really appreciate the help. Definitely answers my questions. Looks like I have some options!

Language clarifications and rearrangements for better flow. Some relevant links.
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Anko
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Is it possible to How can I "publish" an androidAndroid game without using Google Play?

Apologies if there is an obvious answer. I've done some googlingI'm new to development and I believe I foundtrying to get a sense for the answer at one point but now I'm not getting any relevant hits.obstacles to publication

If I am requiredneed to circumvent the Google Play app store, is it possible tocan I publish a game to a website that people can visit in a mobile browser and download and install like any other app?

I'm new to development, but trying to get a good sense of what my obstacles will be in every step of development and publication.

I'm curious about what experiences people have withHow does publishing "around" Google Play and ifwork? Are there are any particular success stories, best practices or problems I should be aware of.?

 

Thanks!Apologies if there is an obvious answer. I believe I found the answer at one point, but I don't remember and can't find the link.

Is it possible to "publish" an android game without using Google Play?

Apologies if there is an obvious answer. I've done some googling and I believe I found the answer at one point but now I'm not getting any relevant hits.

If I am required to circumvent the app store, is it possible to publish a game to a website that people can visit in a mobile browser and download and install like any other app?

I'm new to development, but trying to get a good sense of what my obstacles will be in every step of development and publication.

I'm curious about what experiences people have with publishing "around" Google Play and if there are any particular success stories or problems I should be aware of.

Thanks!

How can I "publish" an Android game without Google Play?

I'm new to development and trying to get a sense for the obstacles to publication

If I need to circumvent the Google Play app store, can I publish a game to a website that people can visit in a mobile browser and download and install like any other app?

How does publishing "around" Google Play work? Are there any particular success stories, best practices or problems I should be aware of?

 

Apologies if there is an obvious answer. I believe I found the answer at one point, but I don't remember and can't find the link.

Tweeted twitter.com/#!/StackGameDev/status/550369920169803777
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WebPillar
  • 303
  • 2
  • 5

Is it possible to "publish" an android game without using Google Play?

Apologies if there is an obvious answer. I've done some googling and I believe I found the answer at one point but now I'm not getting any relevant hits.

If I am required to circumvent the app store, is it possible to publish a game to a website that people can visit in a mobile browser and download and install like any other app?

I'm new to development, but trying to get a good sense of what my obstacles will be in every step of development and publication.

I'm curious about what experiences people have with publishing "around" Google Play and if there are any particular success stories or problems I should be aware of.

Thanks!