Timeline for How do I implement a Bullet Physics CollisionObject that represents my cube like terrain?
Current License: CC BY-SA 3.0
10 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Mar 31, 2013 at 0:34 | vote | accept | House | ||
Mar 31, 2013 at 0:30 | answer | added | House | timeline score: 3 | |
Apr 19, 2012 at 17:06 | history | edited | Kevin Reid |
edited tags
|
|
Apr 17, 2012 at 23:44 | vote | accept | House | ||
Mar 31, 2013 at 0:34 | |||||
Apr 16, 2012 at 1:39 | answer | added | House | timeline score: 8 | |
Apr 15, 2012 at 13:47 | answer | added | Kevin Reid | timeline score: 2 | |
Apr 15, 2012 at 8:52 | history | edited | House | CC BY-SA 3.0 |
added 47 characters in body
|
Apr 15, 2012 at 5:06 | history | tweeted | twitter.com/#!/StackGameDev/status/191391984110415873 | ||
Apr 15, 2012 at 2:26 | history | edited | House | CC BY-SA 3.0 |
added 89 characters in body
|
Apr 15, 2012 at 2:21 | history | asked | House | CC BY-SA 3.0 |