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House
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ImI'm making a 2D XnaXNA game. I'd Likelike to implement loading screens when stuff has to load for a while. Like when I login to an account, connect to the server, and generate worlds. ImI'm pretty sure Itit needs to be multithreaded, because I want to be able to do something like "Generating World 10%...11%...".

  GenerateWorld()
  {
       //Call StartLoading("Generating World"); or something
       //Starter generating, Updating progress...
       //End loading screen and fade into world
  }

Help appreciated, ImI'm new.

Im making a 2D Xna game. I'd Like to implement loading screens when stuff has to load for a while. Like when I login to an account, connect to the server, and generate worlds. Im pretty sure It needs to be multithreaded, because I want to be able to do like "Generating World 10%...11%...".

  GenerateWorld()
  {
       //Call StartLoading("Generating World"); or something
       //Starter generating, Updating progress...
       //End loading screen and fade into world
  }

Help appreciated, Im new.

I'm making a 2D XNA game. I'd like to implement loading screens when stuff has to load for a while. Like when I login to an account, connect to the server, and generate worlds. I'm pretty sure it needs to be multithreaded, because I want to be able to do something like "Generating World 10%...11%...".

  GenerateWorld()
  {
       //Call StartLoading("Generating World"); or something
       //Starter generating, Updating progress...
       //End loading screen and fade into world
  }

Help appreciated, I'm new.

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Cyral
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Xna Loading Screens

Im making a 2D Xna game. I'd Like to implement loading screens when stuff has to load for a while. Like when I login to an account, connect to the server, and generate worlds. Im pretty sure It needs to be multithreaded, because I want to be able to do like "Generating World 10%...11%...".

  GenerateWorld()
  {
       //Call StartLoading("Generating World"); or something
       //Starter generating, Updating progress...
       //End loading screen and fade into world
  }

Help appreciated, Im new.