in order to load 3D-meshes to my project i created a BasicModel class. I made it a DrawableGameComponent so I can override methods like Draw & LoadContent. Plus I have access to the GraphicsDevice etc.
Now I realisedrealized that if I try to add several instances of the same GameComponent I get aan exception, that says that it is not allowed to do this.
Was it even a good thing to do, making the Class a GameComponent?
Is there a way to somehow differ single Components, so that I can add several copies of it to the game?
Thanks in advance,
BC++.