Timeline for Making a level editor for my game
Current License: CC BY-SA 4.0
3 events
when toggle format | what | by | license | comment | |
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May 25, 2021 at 2:41 | history | edited | Pikalek | CC BY-SA 4.0 |
updated project URL as codeplex is going offline soon
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Feb 24, 2012 at 21:48 | comment | added | colinvella | Regarding game specifics, tIDE supports custom properties at map, layer, tileset and individual tile level. Hence, can have your game code interpret these properties, for example: entry and exit points to a level, enemy spawn points etc. Hope that helps. Colin (tIDE developer) | |
Jan 28, 2012 at 17:49 | history | answered | ClassicThunder | CC BY-SA 3.0 |