Timeline for Does MonoBehaviour have a method that is called in editor when the object is created?
Current License: CC BY-SA 4.0
9 events
when toggle format | what | by | license | comment | |
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Jun 14, 2023 at 20:35 | history | edited | DMGregory♦ | CC BY-SA 4.0 |
Typos, whitespace
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Jun 14, 2023 at 20:22 | history | edited | Alexandre Marcati | CC BY-SA 4.0 |
added 16 characters in body
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Jun 10, 2023 at 22:48 | vote | accept | Alexandre Marcati | ||
Jun 6, 2023 at 13:33 | history | edited | Alexandre Marcati | CC BY-SA 4.0 |
added 12 characters in body
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Jun 5, 2023 at 23:50 | comment | added | DMGregory♦ | @Zibelas I think an answer explaining how to use ExecuteInEditMode for this purpose would be a good addition to this Q&A thread. | |
Jun 5, 2023 at 20:13 | answer | added | DMGregory♦ | timeline score: 3 | |
Jun 5, 2023 at 20:06 | history | edited | DMGregory♦ | CC BY-SA 4.0 |
Don't repeat tags in title
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Jun 5, 2023 at 18:53 | comment | added | Zibelas | Do you want to call the method manually or automatically? You can take a look at docs.unity3d.com/ScriptReference/ExecuteInEditMode.html as well if this is what you want | |
Jun 5, 2023 at 18:38 | history | asked | Alexandre Marcati | CC BY-SA 4.0 |