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Dec 5, 2022 at 11:32 vote accept Ivan
Nov 29, 2022 at 17:10 answer added DMGregory timeline score: 1
Nov 29, 2022 at 11:52 answer added Ivan timeline score: 1
Nov 28, 2022 at 20:27 history edited Pikalek CC BY-SA 4.0
fixed typos
Nov 28, 2022 at 13:44 comment added Ivan URP/lit shader blend mode set to alpha. But the mesh already has transparent texture.
Nov 28, 2022 at 13:36 comment added DMGregory What material/shader are you using to draw the mask? Is it potentially writing its alpha value into the render target?
Nov 28, 2022 at 12:47 history asked Ivan CC BY-SA 4.0