Timeline for How to solve for the angle of a axis/angle rotation that gets me closest to a specific orientation
Current License: CC BY-SA 4.0
8 events
when toggle format | what | by | license | comment | |
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Jan 22, 2022 at 21:26 | vote | accept | heckj | ||
Jan 22, 2022 at 18:29 | answer | added | DMGregory♦ | timeline score: 1 | |
Jan 22, 2022 at 2:06 | answer | added | heckj | timeline score: 0 | |
Jan 22, 2022 at 1:54 | comment | added | heckj | Just the up vector - and I'm constraining to "roll" around the heading to enable that. | |
Jan 21, 2022 at 19:57 | comment | added | HolyBlackCat | Ok, but which one of those vectors are you trying to get as close to +Y as possible? Any one of: up, down, left, right (whatever is closer)? Or just the up vector? | |
Jan 21, 2022 at 19:49 | comment | added | heckj | In this case, there's a notion of a forward vector and an up vector (and then a corresponding "to the right" or "to the left" vector). If you imagine yourself sitting in an airplane cockpit while moving in the direction of the vector, that's the gist of it. My code starts out with forward being +Y axis and "up" being +Z axis. | |
Jan 21, 2022 at 19:11 | comment | added | HolyBlackCat | I'm assuming that "the heading that I’m going" is the forward directory. But what are "heading vectors"? | |
Jan 20, 2022 at 20:57 | history | asked | heckj | CC BY-SA 4.0 |