Skip to main content
added 150 characters in body
Source Link
tmighty
  • 919
  • 15
  • 39

I would like to apply a texture to a plane. I want to assign a certain offset and tiling to it.

The material has a Tiling and Offset option. However, I don't want to do it on the Material level.

Why? The material has 5 different Tiling / Offset options. To try out different tiling / offsets, I have to change all 5 of them. This does not seem like a good workflow to me.

Instead, I would to apply the tiling / offset on the game object.

Is that possible?

Edit: I think what I actually need is a possiblity to change the UV of a mesh in a flexible way. I think I have found it in ProBuilder's UV options.

enter image description here

enter image description here

I would like to apply a texture to a plane. I want to assign a certain offset and tiling to it.

The material has a Tiling and Offset option. However, I don't want to do it on the Material level.

Why? The material has 5 different Tiling / Offset options. To try out different tiling / offsets, I have to change all 5 of them. This does not seem like a good workflow to me.

Instead, I would to apply the tiling / offset on the game object.

Is that possible?

enter image description here

enter image description here

I would like to apply a texture to a plane. I want to assign a certain offset and tiling to it.

The material has a Tiling and Offset option. However, I don't want to do it on the Material level.

Why? The material has 5 different Tiling / Offset options. To try out different tiling / offsets, I have to change all 5 of them. This does not seem like a good workflow to me.

Instead, I would to apply the tiling / offset on the game object.

Is that possible?

Edit: I think what I actually need is a possiblity to change the UV of a mesh in a flexible way. I think I have found it in ProBuilder's UV options.

enter image description here

enter image description here

I have added a screenshot of my scenario
Source Link
tmighty
  • 919
  • 15
  • 39

I would like to apply a texture to a plane. I want to assign a certain offset and tiling to it.

The material has a Tiling and Offset option. However, I don't want to do it on the Material level.

Why? The material has 5 different Tiling / Offset options. To try out different tiling / offsets, I have to change all 5 of them. This does not seem like a good workflow to me.

Instead, I would to apply the tiling / offset on the game object.

Is that possible?

enter image description here

enter image description hereenter image description here

I would like to apply a texture to a plane. I want to assign a certain offset and tiling to it.

The material has a Tiling and Offset option. However, I don't want to do it on the Material level.

Why? The material has 5 different Tiling / Offset options. To try out different tiling / offsets, I have to change all 5 of them. This does not seem like a good workflow to me.

Instead, I would to apply the tiling / offset on the game object.

Is that possible?

enter image description here

enter image description here

I would like to apply a texture to a plane. I want to assign a certain offset and tiling to it.

The material has a Tiling and Offset option. However, I don't want to do it on the Material level.

Why? The material has 5 different Tiling / Offset options. To try out different tiling / offsets, I have to change all 5 of them. This does not seem like a good workflow to me.

Instead, I would to apply the tiling / offset on the game object.

Is that possible?

enter image description here

enter image description here

Source Link
tmighty
  • 919
  • 15
  • 39

How do I apply tiling and offset to a gameobject instead of material?

I would like to apply a texture to a plane. I want to assign a certain offset and tiling to it.

The material has a Tiling and Offset option. However, I don't want to do it on the Material level.

Why? The material has 5 different Tiling / Offset options. To try out different tiling / offsets, I have to change all 5 of them. This does not seem like a good workflow to me.

Instead, I would to apply the tiling / offset on the game object.

Is that possible?

enter image description here

enter image description here