I would like to apply a texture to a plane.
I want to assign a certain offset and tiling to it.

The material has a Tiling and Offset option. 
However, I don't want to do it on the Material level.

Why? 
The material has 5 different Tiling / Offset options. 
To try out different tiling / offsets, I have to change all 5 of them.
This does not seem like a good workflow to me.

Instead, I would to apply the tiling / offset on the game object.

Is that possible?

[![enter image description here][1]][1]

[![enter image description here][2]][2]


  [1]: https://i.sstatic.net/o59UB.png
  [2]: https://i.sstatic.net/ETGVs.png