I would like to apply a texture to a plane. I want to assign a certain offset and tiling to it. The material has a Tiling and Offset option. However, I don't want to do it on the Material level. Why? The material has 5 different Tiling / Offset options. To try out different tiling / offsets, I have to change all 5 of them. This does not seem like a good workflow to me. Instead, I would to apply the tiling / offset on the game object. Is that possible? [![enter image description here][1]][1] [![enter image description here][2]][2] [1]: https://i.sstatic.net/o59UB.png [2]: https://i.sstatic.net/ETGVs.png