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Nov 13, 2020 at 11:08 comment added Rutger Hi Engineer, thanks for your answer! I do get the feeling that you are imagining a different type of game than what I have tried to describe. The grid is very coarse and that coarseness is an integral part of the design. Track pieces are the same size as the grid cells, so I'm not trying to work around the fact that a grid is used. I think that if you take a quick look at screenshots from the games I have mentioned in my question you'll understand what I mean :)
Nov 13, 2020 at 10:53 history answered Engineer CC BY-SA 4.0