Timeline for Frame-rate drops when drawing 2D map tiles
Current License: CC BY-SA 4.0
13 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Jul 13, 2022 at 8:06 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Mar 15, 2022 at 8:02 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Nov 15, 2021 at 8:01 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Jul 18, 2021 at 7:03 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Mar 20, 2021 at 7:01 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Nov 20, 2020 at 6:02 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Jul 23, 2020 at 5:02 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Jun 23, 2020 at 4:21 | answer | added | TheCo | timeline score: 0 | |
Jun 23, 2020 at 4:10 | history | edited | TheCo | CC BY-SA 4.0 |
added 1076 characters in body; edited title
|
Jun 23, 2020 at 4:05 | comment | added | TheCo | For course, I figured out that it's not the camera but instead has to do with framerate drops. | |
Jun 23, 2020 at 3:28 | comment | added | DMGregory♦ | Sounds like judder. Don't forget to include the relevant code in your question so we can help you debug it. | |
Jun 23, 2020 at 3:02 | review | First posts | |||
Jun 23, 2020 at 13:32 | |||||
Jun 23, 2020 at 2:56 | history | asked | TheCo | CC BY-SA 4.0 |