Timeline for unity: input event consumed by image raycast target that is "under" a sprite with a 2D collider
Current License: CC BY-SA 4.0
6 events
when toggle format | what | by | license | comment | |
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Nov 9, 2019 at 19:55 | answer | added | downstroy | timeline score: 0 | |
Nov 9, 2019 at 14:18 | comment | added | Justin Markwell | Can you show a pic of the issue. Might be easier with a visual representation of what you are trying to achieve. | |
Nov 9, 2019 at 8:14 | history | edited | downstroy | CC BY-SA 4.0 |
added 300 characters in body
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Nov 9, 2019 at 3:51 | answer | added | Justin Markwell | timeline score: 1 | |
Nov 9, 2019 at 1:00 | review | First posts | |||
Nov 16, 2019 at 18:41 | |||||
Nov 9, 2019 at 0:55 | history | asked | downstroy | CC BY-SA 4.0 |