Timeline for RayCasting with Mode7
Current License: CC BY-SA 4.0
15 events
when toggle format | what | by | license | comment | |
---|---|---|---|---|---|
Jul 21 at 14:02 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Jan 13 at 16:05 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Aug 27, 2023 at 18:08 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Mar 25, 2023 at 13:02 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Nov 2, 2022 at 14:06 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Jun 17, 2022 at 9:07 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Feb 17, 2022 at 9:01 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Oct 20, 2021 at 8:04 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Jun 22, 2021 at 7:06 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Feb 22, 2021 at 7:06 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Oct 25, 2020 at 7:01 | history | bumped | CommunityBot | This question has answers that may be good or bad; the system has marked it active so that they can be reviewed. | |
Sep 25, 2020 at 6:09 | answer | added | Andrew Lim | timeline score: 0 | |
Oct 14, 2019 at 20:20 | comment | added | Vinícius Biavatti | In my case I'm using the player x, y and angle attributes to reference the camera. To make the RayCasting step, I'm using a fov with 60 degrees, but in mode7, I'm not using this fov value. I don't know how to configure the mode7 too well... | |
Oct 14, 2019 at 19:33 | comment | added | DMGregory♦ | I'd suspect the problem is that your mode 7 code is using in effect a camera with a different field of view than your raycasting walls. I'm not sure at a glance exactly which values you'd need to change to bring these two virtual cameras into agreement | |
Oct 14, 2019 at 16:39 | history | asked | Vinícius Biavatti | CC BY-SA 4.0 |