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Timeline for Make character following another

Current License: CC BY-SA 4.0

9 events
when toggle format what by license comment
Sep 27, 2019 at 12:35 vote accept Leggy7
Sep 27, 2019 at 11:40 answer added DMGregory timeline score: 3
Sep 27, 2019 at 9:01 history edited Leggy7 CC BY-SA 4.0
refactor naming things
Sep 26, 2019 at 21:01 history tweeted twitter.com/StackGameDev/status/1177327280680505347
Sep 26, 2019 at 13:27 comment added Leggy7 @RutherRendommeleigh that could make sense but has a few issues. depending on the engine, you could have to override several behaviors like mirroring position updates, rotations, and so on.
Sep 26, 2019 at 11:11 comment added Ruther Rendommeleigh If I understand this correctly, you're not looking for the follower to retrace the followed character's path, rather you want them to always be at a fixed offset? If so, what's preventing you from just treating them as one object?
Sep 26, 2019 at 10:16 history edited Leggy7 CC BY-SA 4.0
added 297 characters in body
Sep 25, 2019 at 8:55 answer added ratchet freak timeline score: 0
Sep 25, 2019 at 8:46 history asked Leggy7 CC BY-SA 4.0