Timeline for Instead of using yield wait for seconds can I use a UI button for async?
Current License: CC BY-SA 4.0
4 events
when toggle format | what | by | license | comment | |
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Aug 10, 2019 at 21:25 | vote | accept | Ethan K-B | ||
Aug 10, 2019 at 19:40 | comment | added | DMGregory♦ | That sounds like a different question than the one you've asked above. The tricky bit is there's no way to cancel an asynchronous scene load that I know of, so safely disposing of preloaded scene A when the player has decided to go to preloaded scene B instead could require some extra work. | |
Aug 10, 2019 at 19:34 | comment | added | Ethan K-B | Is there a way to do this with 2 scenes? | |
Aug 10, 2019 at 1:49 | history | answered | DMGregory♦ | CC BY-SA 4.0 |