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Aug 13, 2019 at 18:00 history tweeted twitter.com/StackGameDev/status/1161336731293147136
Aug 13, 2019 at 16:28 history edited Encrylize CC BY-SA 4.0
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Aug 10, 2019 at 15:49 history edited Encrylize CC BY-SA 4.0
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Aug 7, 2019 at 17:23 answer added Bálint timeline score: 2
Aug 7, 2019 at 13:47 comment added Encrylize @trollingchar I am using Godot, which uses the Bullet physics engine. I am sadly not aware of how it works internally. I have updated the question.
Aug 7, 2019 at 13:47 history edited Encrylize CC BY-SA 4.0
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Aug 7, 2019 at 13:45 comment added trollingchar How does your engine move objects, move all then apply forces, move and resolve them one by one, or is it something different?
Aug 7, 2019 at 13:20 review First posts
Aug 14, 2019 at 14:06
Aug 7, 2019 at 13:19 history asked Encrylize CC BY-SA 4.0