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Nov 20, 2019 at 16:06 vote accept schnondle
Jul 25, 2019 at 11:32 answer added DMGregory timeline score: 3
Jul 25, 2019 at 9:10 review Close votes
Jul 31, 2019 at 19:06
Jul 25, 2019 at 8:54 comment added Philipp What exactly seems "excessive and wrong" about serializing Unity components to bytes or strings? Any network protocol on top of a transport layer is either byte-based or string-based.
Jul 25, 2019 at 5:18 history asked schnondle CC BY-SA 4.0