Timeline for Separating scene generation and scene starting in Unity?
Current License: CC BY-SA 4.0
5 events
when toggle format | what | by | license | comment | |
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Apr 4, 2019 at 10:13 | vote | accept | Tudvari | ||
Apr 3, 2019 at 13:00 | comment | added | DMGregory♦ | There is an experimental API to specify the loop of systems to tick each frame, which might allow you to add a custom post-physics initialization step. It's currently sparsely documented and might change/be removed in future though. The best information I've found is from developers tinkering with it | |
Apr 3, 2019 at 11:01 | answer | added | DMGregory♦ | timeline score: 4 | |
Apr 3, 2019 at 9:57 | answer | added | nihohit | timeline score: 2 | |
Apr 3, 2019 at 9:42 | history | asked | Tudvari | CC BY-SA 4.0 |