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Mar 28, 2019 at 12:03 comment added DMGregory It looks like you've posted a copy of this question with a different initiation condition and a better code example. Since that version has an answer already, I'll close this older one as a duplicate. In future, to refine a question based on feedback or evolving needs, please use the edit button instead of posting a new separate question.
Mar 28, 2019 at 12:01 history closed DMGregory unity Duplicate of Spawn prefabs from list one by one when trigger is touched
Mar 13, 2019 at 19:41 comment added DMGregory Please include your code as text, not as images. Include a complete description of what specifically is not working: are you getting a compilation or runtime error? Is the function not getting called? Is it called but failing to have the desired effect? What does it do instead, if anything?
Mar 13, 2019 at 19:38 comment added mirzo_bedil At first you must check your DoGripClicked function in a simple way. For example paste Debug.Log("Hello world") code into your function.
Mar 12, 2019 at 15:24 history asked Vijay Viknesh Manivannan CC BY-SA 4.0