You can rename the folders to one of the Unity's 'Special Folder Names' and they will be ignored: If you're on Windows, setting the folders to 'Hidden' would probably be the easiest as it likely won't be picked up as a 'change' by version control.
During the import process, Unity completely ignores the following files and folders in the Assets folder (or a sub-folder within it):
- Hidden folders.
- Files and folders which start with ‘.’.
- Files and folders which end with ‘~’.
- Files and folders named cvs.
- Files with the extension .tmp.