You can rename the folders to one of the Unity's 'Special Folder Names' and they will be ignored: If you're on Windows, setting the folders to 'Hidden' would probably be the easiest as it likely won't be picked up as a 'change' by version control. > During the import process, Unity completely ignores the following > files and folders in the Assets folder (or a sub-folder within it): > >* Hidden folders. >* Files and folders which start with ‘.’. >* Files and folders which end with ‘~’. >* Files and folders named cvs. >* Files with the extension .tmp. https://docs.unity3d.com/Manual/SpecialFolders.html