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Timeline for Update() method never called

Current License: CC BY-SA 3.0

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Mar 27, 2018 at 7:04 vote accept CommunityBot
Mar 23, 2018 at 18:52 answer added jzx timeline score: 3
Mar 23, 2018 at 16:01 comment added DMGregory @Bálint Why not? Unity calls MonoBehaviour messages through reflection, so they don't need to be public/etc. for it to access them.
Mar 23, 2018 at 15:36 history edited user112729 CC BY-SA 3.0
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Mar 23, 2018 at 15:23 comment added Galandil @Bálint by default, Update is private, and it can be protected or public, in this case it doesn't really matter since the superclass' callback is called anyway if there's no overriding Update method in the inheriting class.
Mar 23, 2018 at 15:21 answer added Galandil timeline score: 0
Mar 23, 2018 at 15:11 history edited user112729 CC BY-SA 3.0
added 210 characters in body
Mar 23, 2018 at 15:03 history edited user112729 CC BY-SA 3.0
[Edit removed during grace period]
Mar 23, 2018 at 14:47 history edited user112729 CC BY-SA 3.0
added 81 characters in body
Mar 23, 2018 at 14:41 history edited user112729 CC BY-SA 3.0
added 81 characters in body
Mar 23, 2018 at 14:33 history asked user112729 CC BY-SA 3.0