Timeline for Everything after the yield return new wait for seconds is not runnung Unity
Current License: CC BY-SA 3.0
5 events
when toggle format | what | by | license | comment | |
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Mar 26, 2018 at 11:35 | comment | added | Ed Marty |
Partially related note: you should use other.compareTag(“Enemy”) instead of other.gameObject.tag == "Enemy" . See: docs.unity3d.com/ScriptReference/Component.CompareTag.html
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Mar 21, 2018 at 21:36 | vote | accept | C. Smith | ||
Mar 21, 2018 at 1:56 | answer | added | LifGwaethrakindo | timeline score: 1 | |
Mar 21, 2018 at 1:50 | answer | added | DMGregory♦ | timeline score: 4 | |
Mar 21, 2018 at 1:33 | history | asked | C. Smith | CC BY-SA 3.0 |