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Timeline for Smooth Rotate Object While Orbiting

Current License: CC BY-SA 3.0

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Nov 21, 2017 at 0:50 vote accept DRiFTy
Nov 14, 2017 at 1:47 comment added DRiFTy @DMGregory Well it looks like I just figured this out after all! All I had to do was use transform.localRotation instead of transform.rotation... Oops haha
Nov 14, 2017 at 1:46 answer added DRiFTy timeline score: 1
Nov 14, 2017 at 1:43 history edited DRiFTy CC BY-SA 3.0
deleted 1918 characters in body
Nov 14, 2017 at 1:32 history edited DRiFTy CC BY-SA 3.0
Added more information about my set up
Nov 14, 2017 at 1:14 comment added DMGregory Changing just one angle out of a set of Euler angles can be dicey, since the meaning of that axis can depend on the other two. Can you show us an image/animation or diagram of how your object is set up, so we understand what set of orientations we can expect coming in from transform.rotation?
Nov 14, 2017 at 1:05 history asked DRiFTy CC BY-SA 3.0